If you’re here for links to my work and contact info, dive to the bottom of this post.
Hello there, intrepid explorer of the internets. Welcome to holchasaur. My name is Dave Letcavage, and I’m known by a few people for covering video games, which I usually do in a semi-professional manner. Barring a lengthy absence from the scene during 2017 for a major surgery, I’ve been doing this thang for over half a decade now. At this point, I guess it’s safe to admit that I like it.
*insert that shrugging emoji here*
Before we get to the specifics of my work, you might be wondering, “What’s a holchasaur?” That’s a fair question. It’s a weird word. First, say it with me once: “hole-cha-sore.” That’s it! You (probably) nailed it! Pat yourself on the back. You’ve officially accomplished something today. Be proud.
But back to the point, holchasaur is my personal brand or moniker (or whatever you want to call it) that serves as sort of an umbrella for my independent work and projects. Its origin stems from the nickname of my beloved dog Holly, who passed away in 2016, and it’s a tribute to the profound impact she had on my life (a long story for another time). I even created the holchasaur logo, a silhouette of a dog-dinosaur hybrid, not just to coincide with her nickname, but to communicate both her frisky spirit and the brand’s playful nature.
Here’s an actual photograph of Holly, so that spongy thing protected by your skull (I forget what it’s called) has a real-life image to associate with the brand name and logo.
Damn, do I miss her…
But let’s get focused here. Let’s get to business.
When it comes to the holchasaur “umbrella,” I’m currently running a YouTube channel and podcasting (holchasaur Audio Series and Wife Plays Bloodborne), and I’m also gearing up for a return to livestreaming in the not-so-distant future. You can find an organized list of all those links at the bottom of the page. There’s more going on behind the scenes, but none of it’s concrete enough to divulge just yet.
Besides my own nascent DIY “indie” projects, what else do I do? Well, I type up these word things, arrange them into sentences and paragraphs (much like I’m doing now), and then have the resulting mess published to various websites. You can primarily find my writing on Nintendo Life, SIFTD, and Pure Xbox (where I was the Reviews Editor for three years), with more sites to be named soon – very soon. I mainly focus on games criticism and reviews, but I also vomit up the occasional fluff piece or emotionally-resonate story when the mood strikes.
Oh, and for a short while I was partially responsible for this wacky CobrainOnGames stuff.
Yeah, I’m something of a versatile, guy. I’m even dabbling in comic book, music, and toy coverage soon. Fortunately for me, the amount of talent I’m able to feign is just sufficient enough to entertain a handful of people and convince editors that what I’m presenting them with is genuinely compelling.
I was in sales for a few years, so I’m pretty decent at it, actually.
When it comes to this website itself? It mostly exists to communicate this information to you. In the future it may blossom into something else, something more, but there aren’t currently any specific plans for that. At the very least, I’ll do my best to make sure the deets contained here are up to date. Scout’s honor.
LINKS, CONTACT INFO, AND WORK AVAILABILITY
Contently: My Portfolio (Links to all my work in once place)
holchasaur Projects: YouTube, SoundCloud (Podcasts), Twitch
Social Media: Twitter
For all business inquiries: firstname.lastname@example.org
For the most part, I find my own work. But if you’re interested in hiring me for… something, use the email above. I prefer to operate in a freelance capacity, but a remote staff position is something I’d be open to if the opportunity made sense for both of us. Though I should admit, I won’t write news. Don’t even ask. I’d rather watch tween reaction videos on YouTube on repeat for DAYS straight – kinda like that disturbing aversion therapy scene in A Clockwork Orange – instead of regurgitating text from press releases day in, day out.
Where’s the fun in that? For me, there just isn’t any.
Developers, publishers, and PR people, you can also reach me at the business email address provided above if you want to talk game coverage. Feel free to send me your press releases, games (ask first if it’s a PC game), trinkets, and promotional items. But fair warning: I will cover your games and merchandise with 100% honesty regardless of the luster of the package and the goodies contained within. Yes, I value integrity over the almighty dollar. I know, I know – it’s a crazy concept in this age of YouTube and influencers, but that’s just how I roll.
The rest of you – friends and readers and viewers and such – can holler at me on Twitter @holchasaur. I’m always open to talking games and entertainment and life, and it’s the best way to stay current on my content output.